This guide will give you some useful information before diving into the game.
Summary
- Game Screen
- Basic Operations
- Heat System
- What you can do during the Heat state
- Recoverable Gauge
- Rage System
Game Screen
1. Health Gauge: Character’s remaining life, which decreases when receiving attacks. Deplete your opponent's Health Gauge to win the round.
2. Time Limit: When it reaches 0, time is up. The player with more health remaining wins the round.
3. Rounds Won: Lights up when a player wins a round. Win the match by winning the required number of rounds.
4. Heat Timer: Timer counts down when Heat is activated. Heat finishes when the gauge is depleted.
5. Recoverable Gauge: A part of the damage taken by blocking certain big moves or aerial combos remains as a recoverable gauge.
Basic Operations
1. Left Punch
2. Right Punch
3. Left Kick
4. Right Kick
1 + 3. Throw (1)
2 + 4. Throw (2)
5. (When Heat activation available) Heat Burst
5. (During Heat) Heat Smash
6. (During Rage) Rage Arts
7. Arcade Style <-> Special Style
Heat System
How to activate Heat state
About the Heat System
- Provides various benefits when activated, encouraging an aggressive offense.
- Available once per round.
1 : Heat Burst
Effect:
- Activates Heat while performing a smashing attack.
- It gives a slight advantage on hit and on guard over the opponent.
Heat Duration
10 sec.
Command
R1
2 : Heat Engager
Effect:
- Attack that can activate Heat when hitting an opponent.
- After the hit, the character rushes the opponent and gains a significant advantage.
Heat Duration
15 sec.
What you can do during the Heat state
Heat Smash
Effect:
- Consume all the remaining Heat gauge to deal massive damage.
- Heat state ends when Heat Smash is used.
Heat Dash
Effect:
- Activating after landing a Heat Engager results in a change in opponent's behavior, leading to combo possibilities.
- If activated when a Heat Engager is blocked, you can rush the opponent and gain an advantage.
- Heat state ends when Heat Dash is used.
Command
During Heat state, perform a Heat Engager (hit or block).
Right after Heat Engager input, press R1 or ➔
During Heat State
Effect:
- Even if blocked, damage can be inflicted as recoverable gauge.
- Character move properties and strategies are enhanced.
Command
Varies according to character.
*Refer to movelist.
Recoverable Gauge
About Recoverable Gauge
- Occurs to health gauge in certain conditions.
- Upon performing designated actions, gauge is recoverable to a certain extent.
Occurrence
- When attacked in the air or while downed. ·
- Blocking certain special attacks or attacks during Heat
Recovery
The gauge will be recovered when a player is able to hit their opponent or force them to block.
Rage System
About Rage system
When health is below a certain amount, Rage occurs, and attacks are more powerful for the remainder of the round.
1 : During Rage State
Effect:
- All attacks are more powerful.
- Less chip damage received*
Activation/Command
Activates automatically when health drops below a certain amount.
*What is chip damage? : A special type of damage dealt with certain special moves or attacks during Heat that induce recoverable gauge
2 : Rage art
Effect
- Able to absorb opponents’ attacks and perform a counterattack.
- Power of attack increases in proportion to lower health.
- If successfully landed, erases opponent’s recoverable gauge.
Activation/Command
Activates automatically when health drops below a certain amount.
During Rage state:
or
TEKKEN™8 will be available for PlayStation 5, Xbox Series X|S, and PC via Steam
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