The best place to be in the industry
Find out why you should join the Bandai Namco Entertainment Europe family, in Lyon, France
Who are we?
Part of the Japanese Bandai Namco Group, a leader in the global entertainment industry, Bandai Namco Entertainment Europe publishes and distributes video games and entertainment products in Europe, Middle-East, Africa and Asia Pacific.
Our group’s mission is to provide “more fun for all into the future” all around the world – with a goal to become the leading innovator in global entertainment.
Based out of our headquarters in Lyon (the culinary capital of France!) we’re responsible for such titles as PAC-MAN, SOULCALIBUR, TEKKEN and DARK SOULS…as well as new projects like LITTLE NIGHTMARES, TWIN MIRROR and THE DARK PICTURES.
We started out as a games company, but expanded our business to other forms of entertainment, and so Bandai Namco Games was renamed to Bandai Namco Entertainment in 2015.
Our company continues to evolve to keep up with the ever-changing world.
Our newest domain of business is Real Life Entertainment, focused on various live events and merchandise representing our IP. We're dedicated to creating a new type of fun of entertainment, made possible through cutting-edge technology and innovative ideas.
Our goal is to be the company which injects fun into everyday experiences, making people all around the world happier.
“More fun for all into the future” being our motto, we never stop in our quest to invent brand new ways to bring great entertainment into your life.
Our core business
Our core business is dedicated to Marketing and Production of video games.
We design marketing strategies in coordination with local subsidiaries all around Europe, Middle East, Africa and Australasia.
We work hand-in-hand with our Japanese and American peers to define our core marketing and production strategies.
Our Production department manages the development of our games together with external and in-house development studios or third-party publishers.
Our job opportunities
We’re always looking for recruits in the following areas:
Marketing & Sales
Product Management, Community Management, PR, Market Research, Business Analysis, Customer & Relationship Management, Digital, Key Account Management
Production and product support
Localization Project Management, Quality Control Project Management, Certification Project Management, Producer, Game Analysis
Finance/Accounts, Human Resources, Legal, Creative, Manufacturing, Supply chain, IT, Facilities
We also have year-round opportunities for students!
We frequently hire trainees for Marketing/Sales (Digital, Product Management, e-CRM, Community Management, retail trade marketing, PR/Communication/Events, etc.), and occasionally for IT, Human resources, Production, Legal, Finance and Creative roles.
These are predominantly internships; however, apprenticeships or work-study contracts are more and more considered.
An internship at Bandai Namco Entertainment will provide global experience in an international company, where you’ll be guaranteed hands-on experience across a wide-range of functions in a fast-paced industry.
I would like to take a moment to express my heartfelt gratitude to health professionals working tirelessly to save as many lives as possible and others fighting to bring the world back to normalcy at the earliest while dealing with a variety of challenges amid a rise in COVID-19 infections.
Last year, we saw the novel coronavirus bring rapid and unprecedented changes to our everyday lives, which we had always taken for granted.
The pandemic has deprived us of the excitement of meeting those we care about, going to places we enjoy, and of opportunities to share excitement with family and friends in person. Strongly affected by this loss, we at BANDAI NAMCO Entertainment have spent the year thinking of entertainment ideas suited to the times and reconsidering how we can contribute.
In 2020, the company, which was previously divided along business lines into categories such as mobile games or apps, home video games and events, reorganized itself around intellectual property (IP) based groupings. This enables us, as a comprehensive entertainment company, to provide our customers with opportunities to become familiar with and enjoy IPs they would otherwise not encounter simply through games.
Additionally, we are now offering our own platform for digitized versions of e-sports and other live events, thereby allowing our customers to overcome locational constraints and participate as avatars, view similar content, and share in the excitement. We trust that by creating new content that goes beyond the framework of games, we are able to bring our customers some comfort in the midst of the anxiety and loneliness wrought by the pandemic, thereby enabling them to lead fuller lives.
Going forward, we will take pride in being entertainment professionals and strive to think outside the box to deliver multifaceted entertainment exceeding the expectations of our fans around the world through quality content that can be enjoyed over a long period.
Further, to fulfill our responsibilities as an entertainment industry company, we will strive to help resolve some of the more serious social problems of our times by sharing the power of our various IPs and contents with those who are struggling to overcome various social challenges.
We hope to receive your continued support and encouragement in our future endeavors.
President & CEO
BANDAI NAMCO Entertainment Inc.