News

SOULCALIBUR VI : Correction of the previously released "Battle Adjustments Details" and "Future Game System Adjustments"

10 December 2019

We have made some text corrections in Battle Adjustment Details in “SOULCALIBUR VI Update Ver. 2.00 Patch Notes”, released on November 20th, 2019, and “Soulcalibur VI : Future Game System Adjustments (PS4®/Xbox One/STEAM®)”, released on December 3rd, 2019, that address the following issues.

 

▼  Text correction of Battle Adjustment Details in “SOULCALIBUR VI Update Ver. 2.00 Patch Notes

 

We have updated Battle Adjustment Details in “SOULCALIBUR VI Update Ver. 2.00 Patch Notes”.

 Incorrect information and missing parts are written in red.

 Please check HERE

 

▼ Correction of incorrect/missing texts in “Soulcalibur VI: Future Game System Adjustments (PS4®/Xbox One/STEAM®)”

 

There are the following incorrect/missing texts in “Soulcalibur VI: Future Game System Adjustments (PS4®/Xbox One/STEAM®)”.

 

【Incorrect】

・ Sophitia: when "Seraphim Castigation" becomes a lethal hit, the 3rd lightning bolt hit does not fall.

The expected evading and tracking performances are not set. It is usable as a guard crush.

 

【Correct】

・ Sophitia: when she does "Seraphim Castigation" after a lethal hit, the 3rd lightning bolt hit does not fall.

The expected evading and tracking performances are not set. It is usable as a guard crush. The soul charge time is not consumed.

 

【Missing text】

・ In the next Ver. 2.02 update, we will make re-adjustments of characters and moves which battle balance adjustments were insufficient, as well as fixing unintended behaviors and other bugs in battles.

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SOULCALIBUR VI
Release Date:
19/10/2018
Description:
Two decades after its first iteration, SoulCalibur VI returns to its roots while bringing brand-new gameplay features to the fight.

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