NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS - Patch 1.60 Notes

News, Patch Notes

NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS - Patch 1.60 Notes

Thank you for playing NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS.

 

A patch has been released on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox ONE, Nintendo Switch™ and STEAM®. Please see the following for the details.

 

Release Date:4 February 2025

 

CONTENTS

Fixed Issue Related to Battle

  • Charged Chakra Dash: 
    - Fixed the issue that did not cancel out the opponent’s Chakra Dash when charged.

 

Fixed Issue Related to Characters

  • Kimimaro:
    - Fixed issue where Guard Break did not occur when guarding the ending phase of the Ninjutsu 2 “Clethra”.
  • Naruto Uzumaki (Baryon Mode):
    - Fixed the issue where attacking priority was not granted to Ninjutsu 1 “Massive Rasengan” at 60FPS.
  • Boruto Uzumaki (Karma Progression)
    - Fixed the issue where Guard Break did not occur when Ninjutsu 2 “Spiraling Bullet” used as the support character.
    - Fixed the issue where Air Combos could rebound during the ending phase at 60FPS.

 

Battle Balance Adjustments

  • Counterattack:
    - The maximum amount of the Chakra Gauge is reduced when activated.
  • Ninja Tools ”Shot Run Pill”:
    - Delayed the time to reuse.
  • Ninja Tools ”Tortoiseshell Pill”:
    - Increased effectiveness.

 

Individual Character Adjustments

The following adjustments have been made based on the overall balance:

  • Naruto Uzumaki (Sage of the Six Paths Mode):
    - Ninjutsu 1 “Tailed Beast Bomb Rasen Shuriken”: Expanded the hurtbox when activated in air and decreased the step back.
     
  • Naruto Uzumaki (Kurama Link Mode):
    - Changed the final effect of aerial combo after successfully landing the attacks to bounce.
    - This makes it possible to perform a follow-up attack by Chakra Dash with decreased damage.
    - Throw is adjusted to occur faster.
     
  • Naruto Uzumaki (Tailed Beast Bomb):
    - Increased the recovery speed of Chakra Charge.
     
  • Naruto Uzumaki (Sage Art: Massive Rasengan Barrage):
    - Increased the recovery speed of Chakra Charge.
     
  • Naruto Uzumaki (Sage Mode):
    - Increased the recovery speed of Chakra Charge.
     
  • Naruto Uzumaki:
    - Increased the recovery speed of Chakra Charge.
     
  • Sakura Haruno:
    - Increased defense power.
    - Ninjutsu 2 “Cherry Blossom Burst”: Made it possible to perform Ninjutsu Blocks.
    - Increased the advancing distance for the initial phase of ground combo and extended their active frames. 
    - Increased the stunning effect on enemies when successfully landing ground-level combos.
    - Throw is adjusted to occur faster and with increased damage.
     
  • Sai:
    - Ninjutsu 2 “Ninja Art: Super Beast Scroll: Flock”: Expanded the hurtbox when activated in air, made the start-up frames slower and decreased the step back. 
    - Increased the stunning effect on enemies when successfully landing ground-level combos.
    - Throw is adjusted to occur faster and increase the amount of forward movement.
     
  • Kakashi Hatake (Double Sharingan):
    - Ninjutsu 2 “Kamui”: Increased recovery speed duration when using it as a support.
     
  • Yamato:
    - Decreased defense power.
     
  • Shikamaru Nara:
    - Ninjutsu 2 “Explosive Parachute”: Expanded the hurtbox and decreased the step back.
     
  • Choji Akimichi:
    - Increased Defense power.
    - Ninjutsu 1 “Spiky Human Boulder”: Increased the Guard damage when opponents guard this Ninjutsu and decreased the recovery speed when using it as a support.
    - Ninjutsu 2 “Partial Expansion Jutsu: Fist Strike”: Decreased the recovery speed when using it as a support.
    - Increased Throw damage.
     
  • Ino Yamanaka:
    - Ninjutsu 1 “Flower Bomb”: Increased duration of poison time.
    - Ninjutsu 2 “Flower Bomb: Scatter”: Increased duration of poison time.
     
  • Tenten:
    - Increased Defense power.
     
  • Kiba Inuzuka:
    - Increased the damage of the ground-level combos.
     
  • Shino Aburame:
    - Increased Defense power.
    - Adjusted to be able to perform a follow up attack after the throw. 
     
  • Hinata Hyuga:
    - Ninjutsu 2 “8 Trigrams Air Palm”: The interval between second and the third attack will be shorter.
     
  • Asuma Sarutobi:
    - Ninjutsu 2 “Chakra Blade: Wind Sword”: Increased recovery speed duration when using it as a support.
     
  • Kushina Uzumaki:
    - Ninjutsu 1 “Frying Pan Attack”: Made it possible to perform Ninjutsu Blocks and increased Chakra consumption and reduced damage.
     
  • The First Hokage: Hashirama Senju (Reanimation):
    - Increased Defense power.
    - Altered to bring the opponent to their knee after successfully landing a throw. 
    - This makes it possible to perform a follow-up attack by Ninja Dash with decreased damage.
     
  • The Second Hokage: Tobirama Senju :
    - Increased homing of aerial combo movement.
     
  • The Third Hokage: Hiruzen Sarutobi :
    - Ninjutsu 1 “Fire Style: Dragon Flame Bombs”: Increased damage.
    - Increased Throw damage.
     
  • Tsunade:
    - Increased Defense power. - Increased Throw damage.
     
  • Danzo Shimura:
    - Ninjutsu 1 “Wind Style: Vacuum Blast Barrage: Shadow”: Expanded the hurtbox when activated in air.
     
  • Sasuke Uchiha (THE LAST):
    - Ninjutsu 1 “Almighty Push”: Decreased Chakra consumptions.
     
  • Mecha-Naruto:
    - Adjusted Ninjutsu 2 “Dummy Balloon” to allow down chasing.
    - Ninjutsu 2 “Dummy Balloon”: Adjusted to be able to perform follow-up attacks on downed opponents.
     
  • Sasuke Uchiha (Rinne Sharingan):
    - Ninjutsu 2 “Inferno Style: Flame Control Flying Flash”: Expanded the hurtbox when activated in air and adjusted to be able to perform follow-up attack on downed opponents.
    - Decreased damage of aerial combo.
     
  • Sasuke Uchiha (Eternal Mangekyo Sharingan):
    - Ninjutsu 1 “Susano'o: Pierce”: Increased damage.
    - Ninjutsu 2 “Inferno Style: Flame Control Flying Flash”: Expanded the hurtbox when activated in air and adjusted to be able to perform follow-up attack on downed opponents.
    - Changed the effect after successfully landing throw on the opponent to tumble blowout with no rebound. 
    - This makes it possible to perform a follow-up attack by activating Dash with decreased damage.
     
  • Sasuke Uchiha (Five Kage Summit):
    - Ninjutsu 2 “Inferno Style: Flame Control”: Changed the effect after successfully landing this attack on the opponent to knock up.
     
  • Sasuke Uchiha (the Taka):
    - Ninjutsu 2 “Amaterasu”: Increased damage.
    - Changed the final effect of Awakened aerial combo after successfully landing the attacks to tumble blowout with no rebound.
    - This makes it possible to perform a follow-up attack by activating Dash with decreased damage.
     
  • Sasuke Uchiha:
    - Ninjutsu 2 “Fire Style: Fire Ball Jutsu”: Decreased Chakra consumption.
    - Changed the final effect of aerial combo after successfully landing the attacks to bring the opponent to their knee.
    - This makes it possible to perform a follow-up attack by activating Dash with decreased damage.
    - Throw is adjusted to occur faster.
     
  • Orochimaru:
    - Ninjutsu 1 “Blade Dance”: Increased recovery speed duration when using it as a support.
     
  • Kabuto Yakushi (Sage Mode):
    - Ninjutsu 1 “Sage Art: Scattering Rage Jutsu”: Granted slow effect but it is able to Rebound with reduced damage.
    - Ninjutsu 2 “Snake Confinement”: Granted poison effect and made it possible to perform a follow-up attack with decreased damage.
    - Reduced knock back for the final effect on aerial attack.
     
  • Kabuto Yakushi (Snake Cape):
    - Ninjutsu 2 “Venomous Fog Jutsu”: Changed to be able to perform follow-up attacks on downed opponents and changed the effect after successfully landing the attacks from being brought to their knee to normal hit stun.
    - Changed the effect of Throw to no rebound.
     
  • Kabuto Yakushi:
    - Ninjutsu 2 “Lurk”: Decreased Chakra consumption.
     
  • Suigetsu Hozuki:
    - Ninjutsu 2 “Water Style: Water Dragon Jutsu”: Decreased Chakra consumption and decreased the recovery speed when using it as a support.
    - Awakened Ninjutsu 2 “Water Style: Tri-Water Dragon Jutsu”: Decreased Chakra consumption and decreased the recovery speed when using it as a support.
    - Increased the advancing distance of the initial phase of ground combos and extended their active frames. 
    - Increased recovery time when hit by ground combos.
     
  • Karin:
    - Ninjutsu 1 “Missile Kick”: Increased recovery speed duration when using it as a support.
    - Ninjutsu 2 “Perfume Spray”: Increased recovery speed duration when using it as a support.
     
  • Jirobo:
    - Ninjutsu 1 “Rough Rampage”: Decreased Chakra consumption and increased the recovery speed when using it as a support.
     
  • Kankuro:
    - Decreased defense power.
    - Increased the damage of the ending phase of the down-ground combo. 
    - Decreased Throw damage.
     
  • Temari:
    - Ninjutsu 2 “Gust Dance”: Increased recovery speed duration when using it as a support and changed not to bounce for the final effect.
     
  • Raikage: Ay:
    - Ninjutsu 1 “Lariat”: Decreased Chakra consumption.
    - Throw is adjusted to occur faster and increased damage.
     
  • Killer Bee (Shark Skin):
    - Ninjutsu 2 “Tailed Beast Bomb”: Decreased Chakra consumption.
     
  • Darui:
    - Ninjutsu 2 “Gale Style: Laser Circus”: Expanded the hurtbox when activated in air.
     
  • Yagura:
    - Changed the Item Palette (Bottom) to Shot Run Pill.
     
  • Fuu:
    - Ninjutsu 1 “Secret: Scaled Sneak Jutsu”: Granted defense decrease effect and reduced damage. 
    - Changed the final effect after successfully landing the attacks to bounce.
    - This will make it possible to perform a follow-up attack by activating Dash with decreased damage.
     
  • The Third Raikage:
    - Ninjutsu 1 “The Piercing Four-Fingered Thrust of Hell”: Decreased Chakra consumption. 
    - Ninjutsu 2 “The Piercing Three-Fingered Thrust of Hell: Side Swipe”: Decreased Chakra consumption.
     
  • The Second Tsuchikage:
    - Ninjutsu 1 “Particle Style: Atomic Dismantling Jutsu”: Decreased Chakra consumption.
     
  • The Second Mizukage:
    - Increased damage of ground shuriken combo.
    - Increased damage of aerial shuriken combo.
     
  • Chiyo:
    - Decreased defense power. 
    - Increased the damage of the ending phase of the down-ground combo. 
    - Decreased Throw damage.
     
  • Madara Uchiha (Six Paths):
    - Ninjutsu 1 “Instantaneous Path”: Decreased Chakra consumption of and increased the recovery speed when using it as a support.
     
  • Madara Uchiha (Reanimation Release):
    - Increased defense power.
    - Increased their active frame of the initial phase of aerial combo.
     
  • Madara Uchiha:
    - Ninjutsu 1 “Susano'o: Slash in Two”: Made the recovery speed faster when using it as a support.
    - Throw is adjusted to occur faster.
     
  • Indra Otsutsuki:
    - Ninjutsu 2 “Lightning Ball”: Expanded the hurtbox when activated in air and decreased the step back.
     
  • Obito Uchiha:
    - Ninjutsu 1 “Fire Style: Bomb Blast Dance”: Expanded the hurtbox when activated in air.
     
  • Tobi (Great Ninja War):
    - Increased recovery time when hit by ground combos.
    - Increased damage of Ninjutsu 2 “Heaven-Bending Bomb Assault”.
     
  • Tobi:
    - Increased Defense power.
     
  • Masked Man:
    - Ninjutsu 2 “Heaven-Bending Bomb Assault”: Increased damage.
     
  • Obito Uchiha (Berserk):
    - Ninjutsu 1 “Kamui Dash”: Can be canceled from the start of the charge to dash and can Ninjutsu Block after transitioning into additional attack.
     
  • Nagato:
    - Ninjutsu 1 “Almighty Push”: Decreased Chakra consumption.
    - Ninjutsu 2 “Shura Attack: Distance”: Expanded the hurtbox when activated in air and decreased the step back.
    - Adjusted to be able to perform the follow-up attack after the throw. 
     
  • Konan:
    - Ninjutsu 2 “Origami Crane: Flight”: Expanded the hurtbox, decreased the step back, made the start-up frames slower and reduced Chakra consumption.
     
  • Itachi Uchiha:
    - Ninjutsu 2 “Fire Style: Fire Ball Jutsu”: Decreased Chakra consumption and decreased the recovery speed when using it as a support.
     
  • Kakuzu:
    - Increased defense power.
    - Ninjutsu 2 “Lightning Style: False Darkness”: Decreased Chakra consumption. 
     
  • Hidan:
    - Ninjutsu 1 “Soul Hunt”: Increased recovery speed duration when using it as a support.
    - Ninjutsu 2 “Punishment by Dragging”: Increased recovery speed duration when using it as a support.
    - Increased damage of the aerial combo.
    - Increased Throw damage.
    - Made the recovery speed of the Chakra Charge slower.
     
  • Deidara:
    - Ninjutsu 1 “Detonating Clay: Twin Birds”: Decreased damage and made an adjustment to be able to cancel to dash and changed the effect to launch the opponent upwards.
     
  • Sasori:
    - Deceased defense power.
    - Increased the damage of the ending phase of the down-ground combo. 
    - Decreased Throw damage.
     
  • Hagoromo Otsutsuki:
    - Ninjutsu 1 “Divine Thunder”: Increased recovery speed duration when using it as a support.
     
  • Naruto Uzumaki (Part 1):
    - Decreased defense power.
    - Ninjutsu 2 “Demon Wind Bomb”: Increased Chakra consumption.
     
  • Shikamaru Nara (Part 1) :
    - Ninjutsu 2 “Explosive Parachute”: Expanded the hurtbox and decreased the step back.
     
  • Choji Akimichi (Part 1):
    - Increased defense power.
    - Ninjutsu 1 “Human Boulder”: Increased recovery speed duration when using it as a support.
    - Ninjutsu 2 “Hidden Flavor”: Increased recovery speed duration when using it as a support.
     
  • Rock Lee (Part 1):
    - Decreased damage before ground combo branching.
     
  • Kiba Inuzuka (Part 1):
    - Increased defense power.
    - Ninjutsu 1 “Fang Over Fang”: Made it possible to perform Ninjutsu Block after charging, reduced Chakra consumption, and increased the recovery speed when using it as a support.
    - Ninjutsu 2 “Severing Fang”: Increased damage.
     
  • Kankuro (Part 1):
    - Decreased defense power.
    - Increased the damage of the ending phase of the down-ground combo.
    - Decreased Throw damage. 
     
  • Boruto Uzumaki (Karma)
    - Increase defense power.
    - Ninjutsu 1 “Rasengan Mega Barrage”: Adjusted to be able to perform follow-up attacks on downed opponents.
     
  • Boruto Uzumaki (Chunin Exam):
    - Increased Defense power.
     
  • Boruto Uzumaki (Scientific Ninja Tool):
    - Increased recovery time when hit by ground combos.
     
  • Boruto Uzumaki:
    - Ninjutsu 1 “Vanishing Rasengan”: Increased damage.
     
  • Mitsuki:
    - Ninjutsu 2 “Wind Waves”: Expanded the hurtbox when activated in air.
     
  • Kawaki:
    - Throw is adjusted to occur faster.
     
  • Naruto Uzumaki (Baryon Mode):
    - Awaken Ninjutsu 1 “Baryon Rasengan”: Decreased Chakra consumption when Ninjutsu Blocking.
    - Awaken Ninjutsu 2 “Guren Burst”: Decreased Chakra consumption when Ninjutsu Blocking. 
    - Decreased damage of aerial combo.
    - Granted invincibility from the start to the end of the unguardable attack at the time of Awakening. 
     
  • Naruto Uzumaki (BORUTO)
    - Increased the advancing distance of the throw and changed the effect after successfully landing the attacks to bounce.
     
  • Sasuke Uchiha (Supporting Kage):
    - Extended the active frame for the first attack of the aerial combo.
     
  • Sasuke Uchiha (BORUTO):
    - Ninjutsu 2 “Inferno Style: Fire Ball Jutsu”: Decrease damage and made it possible to cancel to Dash and changed the effect after successfully landing the attacks to knock the opponent back.
     
  • Sakura Uchiha (BORUTO):
    - Increased defense power.
    - Ninjutsu 2 “Cherry Blossom Burst”: Can be used as Ninjutsu Block.
    - Increased the amount of advancing movement for the initial attack of ground combo and expanded the hurtbox.
    - Increased recovery time when hit by ground combos.
    - Throw is adjusted to occur faster and increased damage.
     
  • Hinata Uzumaki (BORUTO):
    - Ninjutsu 2 “8 Trigrams Air Palm”: Shortened interval between second and the third attacks.
     
  • Shikamaru Nara (BORUTO):
    - Ninjutsu 2 “Explosive Parachute”: Expanded the hurtbox and decreased the step back.
     
  • Choji Akimichi (BORUTO):
    - Increased Defense power. 
    - Ninjutsu 1 “Spiky Human Boulder”: Increased the Guard damage when opponent guard this Ninjutsu and decreased the recovery speed when using it as a support.
    - Ninjutsu 2 “Partial Expansion Jutsu: Fist Strike”: Increased recovery speed duration when using it as a support.
    - Increase the Throw damage.
     
  • Ino Yamanaka (BORUTO):
    - Ninjutsu 1 “Flower Bomb”: Increased duration of poison time.
    - Ninjutsu 2 “Flower Bomb: Scatter”: Increased duration of poison time.
     
  • Sai Yamanaka (BORUTO):
    - Ninjutsu 2 “Ninja Art: Super Beast Scroll: Flock”: Made the start-up frames slower when activated in air, expanded the hurtbox when activated, and decreased the step back. - Increased the stunning effect on enemies when successfully landing ground-level combos. - Throw is adjusted to occur faster and increase the amount of advancing movement.
     
  • Tenten (BORUTO):
    - Increased Defense power.
     
  • Kiba Inuzuka (BORUTO):
    - Ninjutsu 1 “Fang Over Fang”: Made it possible to perform Ninjutsu Block after charging, reduced Chakra consumption, and increased the recovery speed when using it as a support.
    - Changed the effect of the ending phase in aerial combo after successfully landing this attack on the opponent to bounce. 
    - This makes it possible to perform a follow-up attack by using Dash with decreased damage.
     
  • Shino Aburame (BORUTO):
    - Increased Defense power.
    - Adjusted to be able to perform a follow up attack after the throw. 
     
  • Kawaki (Karma Progression):
    - Ninjutsu 2 “Fire Style: Soaring Flame Bullet Jutsu”: Expanded the hurtbox when activated in air and decreased the step back. 
    - Strengthened homing during the movement of ground combo.
     
  • Boruto Uzumaki (Karma Progression):
    - Strengthened homing during the movement of ground combo.
    - Decreased Throw damage.
     
  • Kankuro (BORUTO):
    - Decreased defense power.
    - Increased the damage of the ending phase of the down-ground combo.
    - Decreased Throw damage.
     
  • Temari Nara (BORUTO):
    - Ninjutsu 2 “Gust Dance”: Increased recovery speed duration when using it as a support and changed not to bounce for the final effect.
     
  • Darui (Raikage: Ay):
    - Ninjutsu 2 “Gale Style: Laser Circus”: Expanded the hurtbox when activated in air.
     
  • Kinshiki Otsutsuki:
    - Ninjutsu 1 “Odachi Sweep”: Increased recovery speed duration when using it as a support.
    - Ninjutsu 2 “God of Tides”: Increased recovery speed duration when using it as a support.
    - Increased damage of aerial combo.
    - Increased Throw damage.
     
  • Isshiki Otsutsuki:
    - Ninjutsu 2 “Daikokuten: Karmic Flames”: Expanded the hurtbox when activated in air. 
    - Decreased damage of aerial combo.
     

 

Others

  • Increased the amount of Ryo received for Free Battles and Network Battles (Ranked Match, Casual Match, Custom Match and Target Match).
  • Fixed an issue that caused characters to have unintended appearance in specific situations during the match.
  • We have taken action to prevent certain cheats from being performed.
  • Fixed other minor bugs.

*Internet access is necessary to install this update.

 

We hope for your continued support of NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS.