Trailer
More details about GOD EATER 3
17 April 2018

BANDAI NAMCO Entertainment Europe recently announced the platforms for GOD EATER 3 and today unveiled more gameplay details for the newest monster slaying Action RPG on PlayStation 4 and PC.

The Earth is not like humans once knew it: Misery and destruction are caused by the terrifying Aragami. These creatures can only be defeated by utilizing the God Arcs, biomechanical hybrid weapons developed by a company called Fenrir. The God Eaters – men who have been gifted or cursed with new versions of the God Arc weapons – are the only ones able to wield them.

Prior to GOD EATER 3, many regions have been turned into uninhabitable and hostile Ashlands by ash-like particles that deteriorate anything they touch. The few people that survived these cataclysmic events where forced to create underground bases that are called ports. Within the Ashlands, there are brand new fierce Ash Aragami such as Anubis and Ra that provide the ultimate challenge for the God Eaters. However, not only the Aragami have changed: GOD EATER 3 will introduce Adaptive God Eaters (AGE), who are different to the God Eaters of the past. The AGE are even closer to Aragami which makes them stronger and deadlier in combat as well as more resistant to Ashlands.

One of those AGE is Hugo Pennywort, a God Eater from the port of Pennywort. The protagonist and Hugo grew up very close to each other and both became AGE at a very young age. Hugo is quick-witted and a man of action, which makes him a team leader. To the player however he is more like a brother.

GOD EATER 3 will introduce new categories of God Arcs: The Biting edge that focusses on quick slashing and stabbing attacks with twin blades and the Ray Gun that will provide a very strong ranged attack if timed correctly.

In addition to these new categories, new battle systems will provide opportunities to increase the players power substantially. The Engage system will be activated when characters stay close to each other, while the accelerator trigger is a passive skill that has certain requirements like executing a perfect guard.

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