Community Bulletin Board #6 – Creating a World

Blood of the Dawnwalker Community Bulletin Board 6 key art showcasing autumnal forest biome and open world environment

Breathing life into Vale Sangora

Vale Sangora is a place full of life – and contrasts. Nestled within the rugged embrace of the Carpathian Mountains, it draws from the rich landscapes and cultures of Central and Eastern Europe. From lush woodlands teeming with herbs and hidden knowledge to remote yet dangerous mountain paths, every corner of the valley tells a story.

Blood of the Dawnwalker beta in-game footage showing Coen exploring a medieval rocky village environment in open world RPG

While exploring Vale Sangora, you'll encounter a variety of environments: a lush primeval forest or treacherous swamps, dark caves going deep underground or remote mountain paths leading seemingly to nowhere, lively settlements or crumbling remnants of civilisations long lost to time. Each with its own mood, secrets, or… threats.

Blood of the Dawnwalker dark fantasy open world environment featuring a gloomy swamp biome with misty mountains

What feels like a quiet path during the day may become something far more dangerous once the sun sets. And danger lurks not only in the shadows… The world has its own rhythm, but it also reacts to Coen and his decisions and actions, as he struggles to find balance between his humanity and the newly acquired powers.

Blood of the Dawnwalker beta in-game footage showing a sunlit rocky mountain biome with a river landscape

When we set out to create Vale Sangora, we looked to the various landscapes and cultures of Central and Eastern Europe for inspiration. Nestling this fictional valley within the very real Carpathian Mountains gave us a strong artistic foundation and allowed us to blend notions of familiarity and uniqueness. It's a world that's deeply rooted in reality, and even with magic and other supernatural elements in it, it still feels very real and alive. - Bartłomiej Gaweł, Rebel Wolves Art Director

Wandering in the dense woods of Vale Sangora, you might come across some monstrosities… or enjoy the soothing beauty of trees, plants, and herbs. Not many souls mastered the art of healing with the herbs, and yet Anca – a local herbalist from the village of Laslea – is an expert one of a kind.

Blood of the Dawnwalker illustrated concept art depicting wild plants and flowers from the Vale Sangora biome environment

Where others see wilderness, Anca sees medicine. Between her diary's pages, she describes the plants she gathers, remedies she prepares, and quiet observations she makes during her walks through Vale Sangora. Learn more about her experiences in the valley on Dawnwalker's social media.


To close this month's Community Bulletin Board, here's a question from our Discord :

Will there be dynamic weather, and does it affect gameplay?

Yes, the weather will be dynamic, and yes, for example it will be harder to see in the fog.


Wishlist now


Learn more about the game by following us on social.